Not really a bug to say, but having sm_resetmode 0 and not having a valid save will spit out the message Failed to restore - no valid autosave file found! (sometimes, most of the time it does though) into the console. And then, (assuming that mp_respawndelay = 0) the game will be softlocked. The only time this will likely happen is if
All players die at the VERY start of a new map somehow
Save system doesn't decide to save for some reason for a long period after a new map
The latter depends on the map, which some save quickly and others take quite some time to save
Not really a bug to say, but having
sm_resetmode 0
and not having a valid save will spit out the messageFailed to restore - no valid autosave file found!
(sometimes, most of the time it does though) into the console. And then, (assuming that mp_respawndelay = 0) the game will be softlocked. The only time this will likely happen is if