Closed nieumiemwymyslicnazwy closed 5 months ago
I don't manage HyperSpawn. But if you would like instant spawn, you can have it in SynModes by CVar sm_instspawn 1
(set in synergy\cfg\sourcemod\synmodes.cfg) which has a lot of fixes/adjustments for such situations.
I have a problem. When i spawn somewhere else than beginning of the map, i don't have any weapons, but i found them at the map start :/
Found out that weapons spawn on checkpoint in which I joined
Are you using SynModes for instant spawn and this is happening? If so, did you also remove or disable HyperSpawn?
Yes i'm using SynModes and i removed HyperSpawn
I figured out that i only have this problem on d2_coast_08 and 09 and maybe on some other maps too
The only thing I can think of at the moment for those issues is that you need the updated EDTs from here: https://github.com/yarik2720/Synergy-SM There was an issue with many of the spawn points throughout HL2, Ep1 and Ep2 for spawn points clipping in to the ground which causes you to not spawn with any weapons. Normally if you are running SynFixes and SynModes, it will fix the equipment just after spawning if your equipment spawned out of the world.
I installed the updated EDTs, SynFixes but it still doesn't work. Also i think the guy who wrote "How to use" issue has the same problem
And i don't know why but instant spawn is turned on even when sm_instspawn is on 0 Also how do i check if the EDT's are correctly installed
I would need more information.
What is your directory tree for how you installed the updated EDT's?
Are you running Linux or Windows?
Which branch of Synergy are you running, 56.16, dev, portal, or twitch?
What is your full plugin list on server, use sm plugins list
Do you have more configurations set in Synergy/synergy/cfg/sourcemod that could be interfering with other mechanics or CVars?
From what i now weapons spawn only on the start of the map Edit: I tried plugins on the listed server and still the same issue
What do you have in your Synergy\synergy\cfg\sourcemod\synmodes.cfg? All of those configs are run every map change, so even if you change sm_instspawn 0
during the map, it will reset to which ever is in those configs. I can't seem to replicate the spawning always being on. I also seem to always spawn with equipment on d2_coast_08 at the different spawn points throughout the map.
Maybe you could try changing synmodes_manageequipment
to which ever setting it is not currently in the synmodes.cfg then change the map and see if it does anything different.
Which listed server are you referring to?
i'm reffering to in-game server creation
// This file was auto-generated by SourceMod (v1.11.0.6956) // ConVars for plugin "synmodes.smx"
// - // Default: "1" mp_autoteambalance "1"
// Disable fall damage. // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" mp_disablefalldamage "0"
// Song or sound to play every round. // - // Default: "music/hl2_song14.mp3" mp_dmsoundtrack "music/hl2_song14.mp3"
// Volume of the song to play every round. Goes from 0 to 100. // - // Default: "50" // Minimum: "0.000000" // Maximum: "100.000000" mp_dmsoundtrack_volume "50"
// How many seconds to keep players frozen when the round starts. // - // Default: "6" // Minimum: "1.000000" // Maximum: "60.000000" mp_freezetime "6"
// Number of seconds to delay before restarting a round after a win. // - // Default: "5.0" // Minimum: "1.000000" // Maximum: "60.000000" mp_round_restart_delay "5.0"
// How many minutes each round lasts. (0 for no time limit) // - // Default: "2.5" // Minimum: "0.000000" // Maximum: "60.000000" mp_roundtime "2.5"
// Teams are unbalanced when one team has this many more players than the other team. (0 disables check) // - // Default: "1" // Minimum: "0.000000" // Maximum: "30.000000" mp_teams_unbalance_limit "1"
// Allow instant spawn and time spawn to spawn players on other players at trigger_changelevel // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" sm_allowendspawn "0"
// Allows spawning inside choreo vehicles. // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_choreovehiclespawn "1"
// - // Default: "coop" sm_gamemodeset "coop"
// Instspawn, default is 0 // - // Default: "0" // Minimum: "0.000000" // Maximum: "2.000000" sm_instspawn "0"
// Force player spawn after instspawntime. // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" sm_instspawnforce "0"
// Instspawn time, default is 10 // - // Default: "10" // Minimum: "0.000000" sm_instspawntime "0"
// Reset mode for survival gamemode. 0 is reload checkpoint, 1 is reload map, 2 is respawn all players. // - // Default: "0" // Minimum: "0.000000" // Maximum: "2.000000" sm_resetmode "0"
// Increases awareness of enemies. // - // Default: "0" // Minimum: "0.000000" // Maximum: "2.000000" syn_extraaggro "0"
// Shows debug messages for SynModes. // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" synmodes_debug "0"
// SynModes will handle equipping the player upon spawning them. // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" synmodes_manageequipment "1"
// Replaces voice menu with custom one. // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" synmodes_replacevoicemenu "1"
Tried changing synmodes_manageequipment - still same issue
Tried SynModes with your batch server instalation and it still have the same bug when the weapons still aren't spawning where they supposed to
also how to get hyperspawn working on twitch branch (using your script it works but when i installed it manually it doesn't work) and how to get working synfixesdev because it always gives me error
ok nvm I fixed all up turned out that when running on twitch beta and adding custom sdkhooks and tool, items respawn correctly
I have a question: How to add workshop addons and gamebanana mods to dedicated server ?
also how to get hyperspawn working on twitch branch (using your script it works but when i installed it manually it doesn't work) and how to get working synfixesdev because it always gives me error
A lot of things are already set up through the scripts to use the specific versions of SourceMod/Metamod, perform links and fixes to the game and acquire all the dependencies for plugins that are listed in it.
I tried using hyperspawn plugin, but sometimes i spawn without weapons. pls help