Hello, This is my first ever GitHub PR. Apologies if I'm not doing this right.
I noticed some of the tac-knife loadouts had wonky offsets, especially compared to how they looked in blender. After Fixing them, I decided to do a pass over all guns in classic mode. Most guns had no issues, but for the ones that did, I've tried to make them more prominent, but not intrusive, and better place guns to emphasize their details. On top of all that, some guns had issues with clipping into the player's view during cocking, and those have been fixed.
Hello, This is my first ever GitHub PR. Apologies if I'm not doing this right.
I noticed some of the tac-knife loadouts had wonky offsets, especially compared to how they looked in blender. After Fixing them, I decided to do a pass over all guns in classic mode. Most guns had no issues, but for the ones that did, I've tried to make them more prominent, but not intrusive, and better place guns to emphasize their details. On top of all that, some guns had issues with clipping into the player's view during cocking, and those have been fixed.
Guns changed: RX22A Flamethrower Longhorn Grenade launcher Reptile Acid Gun Lightning gun MDK SMG Br1nk rifle M7a3 rifle TOPOR PUMA Deermaster M806 CX61 RS8 and MD24 Tac knives
Thanks!