Currently, blueprints are defined on the clientside and sent over to the server as an object, not an object reference.
What we should do instead is send over the reference (e.g. a name of the compound) and let the server fetch the data for that compound. That way people will not be able to define/modify compounds.
Currently, blueprints are defined on the clientside and sent over to the server as an object, not an object reference.
What we should do instead is send over the reference (e.g. a name of the compound) and let the server fetch the data for that compound. That way people will not be able to define/modify compounds.