BananiumLabs / AtomBlast.io

Multiplayer arena game which takes place at the molecular level.
MIT License
1 stars 0 forks source link

Move compound checking to serverside #67

Open 64bitpandas opened 5 years ago

64bitpandas commented 5 years ago

Currently, blueprints are defined on the clientside and sent over to the server as an object, not an object reference.

What we should do instead is send over the reference (e.g. a name of the compound) and let the server fetch the data for that compound. That way people will not be able to define/modify compounds.