Banbury / UnitySpritesAndBones

Unity 3D addon for skeletal sprite animations
MIT License
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Skin2D: Allow a bone as root of the deformation. #16

Closed Banbury closed 10 years ago

Banbury commented 10 years ago

Skin2D demands a Skeleton object as root. Allow the selection of a bone instead. This way a skeleton can have more than one deformable mesh.

Banbury commented 10 years ago

This should work with 1.2.