Open hitbuyi opened 2 years ago
In readme.md, it is said RTM3D and KM3D only uses conventional convolution, why in install.md Compile deformable convolutional is still needed? what's usage of it?
In readme.md, it is said RTM3D and KM3D only uses conventional convolution, why in install.md Compile deformable convolutional is still needed? what's usage of it?