Fixes #9 using the research done for PR10, I've added an additional check using a new isProduction util that would allow us to keep SSR in production, but disable it locally.
Production doesn't have this issue and I don't want to remove all static rendering & SSR from the application.
Fixes #9 using the research done for PR10, I've added an additional check using a new isProduction util that would allow us to keep SSR in production, but disable it locally.
Production doesn't have this issue and I don't want to remove all static rendering & SSR from the application.