Open TheBadListener opened 3 years ago
I did something similar in one of my other mods
I pretty much add a new class that had 2 fields -time left in hours -event to fire
created a list of type of my new class then I added a campaign on hourly tick where I iterate over the list and decrement the hours left and check if it is 0 and once it hits zero I execute the event and remove it for the list
Added Randomizer and Conditional Checker as well as for Random/Captor/Captive.