Closed MkitkatS closed 1 year ago
This change prevents the game from trying to rescue the hero when he is spawned as a prisoner, which leads to a crash.
If any event depends on the hero being a bandit for lore reasons or whatever, then the clan should be set as "bandit".
Thank you for the bug spotted, added NeutralFaction instead :)
This change prevents the game from trying to rescue the hero when he is spawned as a prisoner, which leads to a crash.
If any event depends on the hero being a bandit for lore reasons or whatever, then the clan should be set as "bandit".