Closed nejurgis closed 3 years ago
Hello, I did not test on Mac so I can't say how it is running. The physarum is computed in computebuffers and the VFX Graph is only used to render the particles from the physarum particle buffer.
I added an example VFXGraph to the repo :
Running on a mac with Metal and can't seem to run it. Is physarum formed and visible by the VFX graph particles? Maybe you could show a screenshot of the VFX graph/Hierarchy configuration?