BareMinimumStudios / playerex

Adds RPG attributes to Minecraft using the Fabric ecosystem.
MIT License
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Point Allocation Count Incorrect #47

Open LightningFerix opened 2 months ago

LightningFerix commented 2 months ago

What happened? Describe in detail down below and include the mod version as well.

When I increase my stats, the point allocation value increases by more than 1. Like when I click the + button once, I'd expect my score for Intelligence to go up by 1, but it goes up by more. This is problematic because there is a cap of 100 points allocatable and I’ll cap out without actually having allocated 100 points.

Could this be an unintentional two-way association between the value representing how many points I've allocated to a stat and the actual value of the stat? Because some other mods that I have including RelicEx and Simply Skills that increase my specific stats either through a direct bonus or a percentage increase, the actual value of a stat might not increase linearly relative to the allocated points value,so instead of showing the actual number of points allocated into INT, it's showing me how many points I would have allocated to be able to have the actual INT value I currently have through RelicEx and Simply Skills. Sorry for the rambling, just curious.

What mod loaders is this problem occuring on?

Fabric

What do you think this bug is related to?

Relevant logs

N/A

Anything else?

No response

By submitting this issue, I have confirmed I have followed all instructions and all my mods are up-to-date.

bibi-reden commented 2 months ago

I'll look towards investigating the issue soon when I'm not busy, thanks for reporting

bibi-reden commented 2 months ago

Ah I see, well the allocations are tied to the attributes directly, which is probably why you are having this issue. I could plan on making those allocatable entries separate from the actual attribute value, though I'll need to devise a plan on the backend and front-end for this. Thanks for reporting this, I'll see about a solution in the future.

bibi-reden commented 2 months ago

See #48 for any updates on this in the future