Closed Khufuhk closed 1 year ago
Yeah I've tried addressing this a couple times. It's a bit tricky since there are multiple ways to teleport and each method has different lengths of animations that I'm overriding.
Which teleporting method are you seeing this in? A teletab? A teleport spell? Jewelry?
I'll see if I can refine the way it overrides the normal animations and stretch the custom animations to the amount of frames of the original animation.
I noticed with the default spellbook teleports and the amulet of glory, so the purple sphere animation. I actually don't think I tested with it with tabs.
Okay cool I'll take a look and see if I can refine it a bit better.
Thanks for pointing it out!
I'll let you know on this issue if/when I'm able to fix it.
This issue will be resolved with commit dbf9507c3d3e82a663cdb57a2ba60f6b13abcb6a
Issue will be closed with PR https://github.com/runelite/plugin-hub/pull/4244
This issue should be resolved now. Let me know if you have any more problems.
Thanks, Nick
Animations for teleport transmogs end before the teleport happens leaving the player in regular standing position for one tick. Would it be possible to delay the beginning to make the animation seamless?