Open kurisubrooks opened 8 years ago
That's weird. Are you sure the game actually shows "taiga" or "tundra" biome?
In mc beta biome generation worked and worldgen snow generation have been separate things.
Biome generation was based on raw temperature and rainfall values, but snow generation was based on height-corrected temperature. There is very little I can do to make it snow in places where you have snoow but don't have taiga/tundra biome.
I'm currently standing in a Taiga biome with toggled downfall, but it still rains.
On Sun., 16 Oct. 2016, 10:48 pm Bartosz Skrzypczak, < notifications@github.com> wrote:
That's weird. Are you sure the game actually shows "taiga" or "tundra" biome?
In mc beta biome generation worked and worldgen snow generation have been separate things.
Biome generation was based on raw temperature and rainfall values, but snow generation was based on height-corrected temperature. There is very little I can do to make it snow in places where you have snoow but don't have taiga/tundra biome.
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That's strange... are you 100% sure that client actually shows taiga biome when you press F3?
100% sure.
Does it place snow layers when you destroy snow?
I first realised because I made an ice farm in the Taiga, but the ice wasn't regrowing. Now after testing, snow doesn't form again either.
Vanilla is evil there and it doesn't enable snow in taiga biome, you have to use cold taiga instead...
Do you think you could change the default snow biome in the plugin to create cold taiga instead? And maybe create some kind of chunk-respawning?
There is /regenbiomes
command or something like that.
Not sure if that command still works.
I'll give it a try when no one else is on. What do you think about changing the ice biome idea?
I can do that
I think this may have to do with the way biomes are created nowadays, where each biome has a set "temperature". Even though Taiga and Snow biomes spawn in b173gen, it still rains in those biomes, where it should snow. Water does not freeze over into Ice like it should. Etc