BarthPaleologue / CosmosJourneyer

A space exploration game with a fully simulated universe running in the browser
https://cosmosjourneyer.com/
GNU Affero General Public License v3.0
10 stars 4 forks source link

Improve terrain generation #130

Open BarthPaleologue opened 1 month ago

BarthPaleologue commented 1 month ago

With WebGPU compute shaders, all terrain generation code will be rewritten, which is the perfect occasion to improve its quality.

Here are some ideas that could be used:

BarthPaleologue commented 1 day ago

The analytic normal will be abandonned in favor of erosion by gradient division.

This will also make it easier with craters (3d worley)

Domain warping can bé used for biome blending.