One-stop Visual Studio Code Extension to compile, debug and profile Amiga C/C++ programs compiled by the bundled gcc 12.2 with the bundled WinUAE/FS-UAE.
I tried profiling my game in NTSC and I believe the profiler is misaligned: looking for example here at my DrawHero function that uses the blitter, I can see the function is called at approximately raster line 230 (screenshot shown).
The ruler at the top of the screen is fine: only the 'dma request' bar seems to be 20% shrunk (i.e.: line 100 corresponds to 120).
Hypothesis: maybe a 60 / 50 = 1.2 ratio is involved somewhere?
Hello Bartman,
I tried profiling my game in NTSC and I believe the profiler is misaligned: looking for example here at my DrawHero function that uses the blitter, I can see the function is called at approximately raster line 230 (screenshot shown). The ruler at the top of the screen is fine: only the 'dma request' bar seems to be 20% shrunk (i.e.: line 100 corresponds to 120). Hypothesis: maybe a 60 / 50 = 1.2 ratio is involved somewhere?