You should make it so that when you use the emc crafter it ignores NBT data like projecte does. If you don't, you will be able to transmute a full tank of liquid but only "pay" for the price of the tank itself because ProjectE doesnt recognize that a tank is different than a tank thats full. I could make the system make me a full tank of liquid, empty it, then put it back in the system to make more tanks with the same amount of emc, and i will never loose emc. I can do the same with shulker boxes or portable bags. Until this is fixed I cannot use this mod in my modpack because it can be so easily exploited
You should make it so that when you use the emc crafter it ignores NBT data like projecte does. If you don't, you will be able to transmute a full tank of liquid but only "pay" for the price of the tank itself because ProjectE doesnt recognize that a tank is different than a tank thats full. I could make the system make me a full tank of liquid, empty it, then put it back in the system to make more tanks with the same amount of emc, and i will never loose emc. I can do the same with shulker boxes or portable bags. Until this is fixed I cannot use this mod in my modpack because it can be so easily exploited