Bashtime / dota_classic

Restoring DotA's old glory with some QOL elements and tweaks
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Gameplay Issues #2

Open Bashtime opened 4 years ago

Bashtime commented 4 years ago

For Mirror Shield: I need help with the active to work similar like linkens, to reflect and block 1 spell on the targeted ally as long as it has the buff.

-Death Cost and Buyback are not working -Buyback used to work but was on CD for the first 6 minutes in my older version -death after buyback doesnt have increased death time (should be +20) -forced randoming doesn't work anymore, and ban phase is gone (is it turbo AP pick rules now?) -Kill Gold Bounty not working: Should be 200 + 9xVictimLevel -Kill XP Bounty not working: Should be 10 x (lvl - 0,5)^2 + 97,5 for lvl <7 and (lvl - 2) x 100 else

-AoE XP and Gold (1300 radius) XP is 90 + 20x lvl for 1 hero (needs to be credited for heros that kill with global spells) 60 + 15x lvl for 2 heros 30 + 7x lvl for 3 heros 20 + 5x lvl for 4 heros 15 + 4x lvl for 5 heros

Gold is 125 + 12x lvl for the 1 other hero nearby 40 + 10 x lvl for 2 other heroes nearby 10 + 6 x lvl for 3 other heroes nearby 6 + 6x lvl for 4+ heroes nearby (5 possible when creep or tower kills)

Spree Gold is (k-2) x 125 for 2< k< 9, MAX 1000 and spree XP to (k-2) x 20 (120 max)

Enemy Tower Suicides (no heros around) should reward 325 + 21x Level + streak split evenly between each player.

-Gold loss on death to be 30 x lvl

-Rosh XP to be 1264 +15/min capped at 1789 -Range Creeps gold bounty increases too much (should be +2 only) -Neutral Gold and XP not static (right now increases over time)

-increase current tower gold by 75%

Bashtime commented 4 years ago

Very important: -No innate damage block for melee heroes (all blocking now disabled, reverse engenerring the blocking again) -Bounties spawn infront of secret shop every 5 min pls and give 20/40/60/.. XP additionally to the guy picking up the rune. (i.e. 20 XP per 5 min passed) (50%)