What steps will reproduce the problem?
1. open warrior.max
2. export as awd file
What do you see instead?
uw map are not correct
What version of the product are you using? On what operating system?
3dsmax2012 64 -w7pro
I found a temporary solution to have a correct model. I have to flip verticaly
my jpg texture. After that the texture fit the model.
Any Idea, specific to my model ? or its a 'bug'.
Samuel
Original issue reported on code.google.com by samuelgi...@gmail.com on 15 May 2012 at 1:20
Original issue reported on code.google.com by
samuelgi...@gmail.com
on 15 May 2012 at 1:20Attachments: