BassMunkee / awd

Automatically exported from code.google.com/p/awd
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Incorrect UV maps generated by 3ds Max exporter #19

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Export troll cleric model (Autodesk sample)
2. Observe leg area

What is the expected output? What do you see instead?
Texture looks faceted. UV coordinates likely incorrect.

Original issue reported on code.google.com by bengtric...@gmail.com on 12 Jun 2012 at 10:43

GoogleCodeExporter commented 8 years ago
Actually, this does not seem to manifest itself on the troll cleric model, 
however it does on the head test model.

Original comment by bengtric...@gmail.com on 14 Jun 2012 at 4:23