What steps will reproduce the problem?
1. Export troll cleric model (Autodesk sample)
2. Observe leg area
What is the expected output? What do you see instead?
Texture looks faceted. UV coordinates likely incorrect.
Original issue reported on code.google.com by bengtric...@gmail.com on 12 Jun 2012 at 10:43
Original issue reported on code.google.com by
bengtric...@gmail.com
on 12 Jun 2012 at 10:43