Closed GoogleCodeExporter closed 8 years ago
This is not a bug. If anything it's a feature request for Away3D. Away3D does
not perform any modifications to textures as they are loaded, which means that
Stage3D will complain when you try to load (and hence use) textures that do not
match it's requirements. Because the exporter previewer is a designer's tool we
wanted a low threshold, which is why we implemented automatic texture resizing
in the previewer, the same way you could in your application that uses Away3D.
You/the programmer should resize the texture before or as it loads into your
application/game, the same way that the previewer does.
If you feel that you don't like those requirements, you can instead file a
feature request for Away3D to automatically resize invalid textures, and hope
that it gets accepted. Away3D feature requests should be filed in the GitHub
issue tracker at http://github.com/away3d/away3d-core-fp11/issues.
Hope this helps!
Original comment by bengtric...@gmail.com
on 9 Oct 2012 at 5:23
Original issue reported on code.google.com by
khatc...@gmail.com
on 8 Oct 2012 at 11:42