clean up unused files, collect them in a seperate folder, add gdignore
clean up local files and add them to that folder as well, also source models and bledner files..
for gdtracked folders (assets/) only move and rename inside godot.. be carefull renaming folders with deep structure and/or many files inside, it takes a while and/or can crash godot.
write an general concept / code of conduct.. ad it to wiki and/or md file in repo
clean up unused files, collect them in a seperate folder, add gdignore
clean up local files and add them to that folder as well, also source models and bledner files..
for gdtracked folders (assets/) only move and rename inside godot.. be carefull renaming folders with deep structure and/or many files inside, it takes a while and/or can crash godot.
write an general concept / code of conduct.. ad it to wiki and/or md file in repo