Closed euseibus closed 3 years ago
godot_headers_path set as "godot_headers" was incorrect as the new Godot3.3 branch of godot-cpp has "godot-headers", not "godot_headers" as a submodule. This was causing errors while following the guide at https://docs.godotengine.org/en/latest/tutorials/scripting/gdnative/gdnative_cpp_example.html#doc-gdnative-cpp-example
Ah cheers! yeah small but important change indeed :)
godot_headers_path set as "godot_headers" was incorrect as the new Godot3.3 branch of godot-cpp has "godot-headers", not "godot_headers" as a submodule. This was causing errors while following the guide at https://docs.godotengine.org/en/latest/tutorials/scripting/gdnative/gdnative_cpp_example.html#doc-gdnative-cpp-example