Open mudlee opened 5 years ago
Updating line 26 to this solves the problem:
env["CXX"] = "clang++ -std=c++11 -stdlib=libc++"
Thanks, it needs to be in the settings a little lower or it will break the other platforms. I'll find some time this weekend to clean this up and make sure this project has the latest changes applied. I haven't touched it since I made the video.
I've sent a PR
just fyi: https://github.com/mudlee/godot-cpp
I'm facing with this issue:
`shiva:cpp_test mudlee$ scons platform=osx use_llv=yes scons: Reading SConscript files ... scons: done reading SConscript files. scons: Building targets ... g++ -o src/library.os -c -g -O3 -arch x86_64 -fPIC -I. -Isrc -Igodot-cpp/godot_headers -Igodot-cpp/include -Igodot-cpp/include/core -Igodot-cpp/include/gen src/library.cpp In file included from src/library.cpp:1: In file included from godot-cpp/include/core/Godot.hpp:11: In file included from godot-cpp/include/core/CoreTypes.hpp:4: godot-cpp/include/core/Defs.hpp:7:6: warning: scoped enumerations are a C++11 extension [-Wc++11-extensions] enum class Error { ^ godot-cpp/include/core/Defs.hpp:68:50: warning: variadic templates are a C++11 extension [-Wc++11-extensions] template <typename T, typename ValueT, typename... Args> ^ godot-cpp/include/core/Defs.hpp:85:66: warning: variadic templates are a C++11 extension [-Wc++11-extensions] template <typename KV, typename KeyT, typename ValueT, typename... Args> ^ In file included from src/library.cpp:1: In file included from godot-cpp/include/core/Godot.hpp:11: In file included from godot-cpp/include/core/CoreTypes.hpp:7: godot-cpp/include/core/Array.hpp:43:17: warning: variadic templates are a C++11 extension [-Wc++11-extensions] template
^
In file included from src/library.cpp:1:
In file included from godot-cpp/include/core/Godot.hpp:11:
In file included from godot-cpp/include/core/CoreTypes.hpp:8:
godot-cpp/include/core/Basis.hpp:15:11: error: union member 'elements' has a non-trivial default constructor
Vector3 elements[3];
^
godot-cpp/include/core/Vector3.hpp:32:2: note: because type 'godot::Vector3' has a user-provided default constructor
Vector3();
^
In file included from src/library.cpp:1:
In file included from godot-cpp/include/core/Godot.hpp:11:
In file included from godot-cpp/include/core/CoreTypes.hpp:8:
godot-cpp/include/core/Basis.hpp:16:11: error: union member 'x' has a non-trivial default constructor
Vector3 x, y, z;
^
godot-cpp/include/core/Vector3.hpp:32:2: note: because type 'godot::Vector3' has a user-provided default constructor
Vector3();
^
In file included from src/library.cpp:1:
In file included from godot-cpp/include/core/Godot.hpp:11:
In file included from godot-cpp/include/core/CoreTypes.hpp:8:
godot-cpp/include/core/Basis.hpp:16:14: error: union member 'y' has a non-trivial default constructor
Vector3 x, y, z;
^
godot-cpp/include/core/Vector3.hpp:32:2: note: because type 'godot::Vector3' has a user-provided default constructor
Vector3();
^
In file included from src/library.cpp:1:
In file included from godot-cpp/include/core/Godot.hpp:11:
In file included from godot-cpp/include/core/CoreTypes.hpp:8:
godot-cpp/include/core/Basis.hpp:16:17: error: union member 'z' has a non-trivial default constructor
Vector3 x, y, z;
^
godot-cpp/include/core/Vector3.hpp:32:2: note: because type 'godot::Vector3' has a user-provided default constructor
Vector3();
^
In file included from src/library.cpp:1:
In file included from godot-cpp/include/core/Godot.hpp:11:
In file included from godot-cpp/include/core/CoreTypes.hpp:10:
In file included from godot-cpp/include/core/Dictionary.hpp:4:
In file included from godot-cpp/include/core/Variant.hpp:13:
In file included from godot-cpp/include/core/PoolArrays.hpp:10:
godot-cpp/include/core/GodotGlobal.hpp:28:17: warning: variadic templates are a C++11 extension [-Wc++11-extensions]
template
^
In file included from src/library.cpp:1:
In file included from godot-cpp/include/core/Godot.hpp:11:
In file included from godot-cpp/include/core/CoreTypes.hpp:10:
In file included from godot-cpp/include/core/Dictionary.hpp:4:
godot-cpp/include/core/Variant.hpp:129:43: error: delegating constructors are permitted only in C++11
inline Variant(unsigned short p_short) : Variant((unsigned int) p_short) {}
^
^
In file included from src/library.cpp:1:
In file included from godot-cpp/include/core/Godot.hpp:13:
In file included from godot-cpp/include/core/Ref.hpp:6:
In file included from godot-cpp/include/gen/Reference.hpp:11:
godot-cpp/include/gen/Object.hpp:87:17: warning: variadic templates are a C++11 extension [-Wc++11-extensions]
template Variant emit_signal(const String signal, Args... args){
^
godot-cpp/include/gen/Object.hpp:90:17: warning: variadic templates are a C++11 extension [-Wc++11-extensions]
template Variant call(const String method, Args... args){
^
godot-cpp/include/gen/Object.hpp:93:17: warning: variadic templates are a C++11 extension [-Wc++11-extensions]
template Variant calldeferred(const String method, Args... args){
^
In file included from src/library.cpp:1:
In file included from godot-cpp/include/core/Godot.hpp:13:
godot-cpp/include/core/Ref.hpp:15:15: warning: in-class initialization of non-static data member is a C++11 extension [-Wc++11-extensions]
T reference = nullptr;
^
In file included from src/library.cpp:1:
In file included from godot-cpp/include/core/Godot.hpp:20:
godot-cpp/include/gen/NativeScript.hpp:40:17: warning: variadic templates are a C++11 extension [-Wc++11-extensions]
template Object new(Args... args){
^
In file included from src/library.cpp:1:
godot-cpp/include/core/Godot.hpp:151:34: warning: variadic templates are a C++11 extension [-Wc++11-extensions]
template<class T, class R, class ...args>
^
godot-cpp/include/core/Godot.hpp:157:34: warning: variadic templates are a C++11 extension [-Wc++11-extensions]
template<class T, class R, class ...args>
^
godot-cpp/include/core/Godot.hpp:175:13: warning: variadic templates are a C++11 extension [-Wc++11-extensions]
template
^
godot-cpp/include/core/Godot.hpp:178:20: warning: variadic templates are a C++11 extension [-Wc++11-extensions]
template<int N, int... I>
^
godot-cpp/include/core/Godot.hpp:180:15: warning: alias declarations are a C++11 extension [-Wc++11-extensions]
using type = typename __construct_sequence<N-1, N-1, I...>::type;
^
godot-cpp/include/core/Godot.hpp:183:13: warning: variadic templates are a C++11 extension [-Wc++11-extensions]
template
^
godot-cpp/include/core/Godot.hpp:185:15: warning: alias declarations are a C++11 extension [-Wc++11-extensions]
using type = Sequence<I...>;
^
godot-cpp/include/core/Godot.hpp:190:33: warning: variadic templates are a C++11 extension [-Wc++11-extensions]
template<class T, class R, class... As>
^
godot-cpp/include/core/Godot.hpp:194:14: warning: variadic templates are a C++11 extension [-Wc++11-extensions]
template
^
godot-cpp/include/core/Godot.hpp:200:24: warning: variadic templates are a C++11 extension [-Wc++11-extensions]
template<class T, class... As>
^
godot-cpp/include/core/Godot.hpp:204:14: warning: variadic templates are a C++11 extension [-Wc++11-extensions]
template
^
godot-cpp/include/core/Godot.hpp:211:33: warning: variadic templates are a C++11 extension [-Wc++11-extensions]
template<class T, class R, class... As>
^
godot-cpp/include/core/Godot.hpp:223:82: error: expected '(' for function-style cast or type construction
method->apply(var, obj, arg, typename construct_sequence<sizeof...(As)>::type {});
~~ godot-cpp/include/core/Variant.hpp:131:39: error: delegating constructors are permitted only in C++11 inline Variant(signed char p_char) : Variant((signed int) p_char) {} ^~~ godot-cpp/include/core/Variant.hpp:133:41: error: delegating constructors are permitted only in C++11 inline Variant(unsigned char p_char) : Variant((unsigned int) p_char) {} ^~~ In file included from src/library.cpp:1: In file included from godot-cpp/include/core/Godot.hpp:11: In file included from godot-cpp/include/core/CoreTypes.hpp:10: godot-cpp/include/core/Dictionary.hpp:19:17: warning: variadic templates are a C++11 extension [-Wc++11-extensions] template