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BastiaanOlij
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godot4_openxr_demo
Crappy test project to test Godot 4s OpenXR implementation with
MIT License
31
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8
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Low Perfomance on real device Quest2
#13
edgency
opened
2 years ago
1
Update XR Tools to commit 6d306305b89e57e32a1fe3bdf3fbddb3a06a9601
#12
BastiaanOlij
opened
2 years ago
0
invalid calls with teleport
#11
surreal6
opened
2 years ago
1
Add Android support and setup
#10
BastiaanOlij
closed
2 years ago
0
Add hand tracking functionality
#9
BastiaanOlij
opened
2 years ago
0
Fix renamed buildins
#8
BastiaanOlij
closed
2 years ago
0
Compatibility issues Meta Quest 2
#7
korompg
closed
2 years ago
14
Add example of using HTC trackers
#6
BastiaanOlij
opened
2 years ago
0
Updated to new action map, new xr tools and fixed up a few things
#5
BastiaanOlij
closed
2 years ago
0
Strange behavior on Oculus runtime when not wearing headset
#4
BastiaanOlij
opened
2 years ago
0
Adding basketball game and some plants and stuff
#3
BastiaanOlij
closed
2 years ago
0
Add some monkey bars to show climb logic
#2
BastiaanOlij
closed
2 years ago
0
Display the models used by OpenXR ingame
#1
fire
opened
2 years ago
4