A complete match and event framework for creating arenas and minigames in Minecraft. Supports creating modes through config files, or fully custom modes through plugins.
I love BattleArena and my server are using it to build fun pvp game happily, thanks a lot.
However, no matter how far the player is, we can still determine the player location and even distance by the name tag, we can hide the name completely while out of the game use minecraft scoreboard, but after onJoin the scoreboard had been overrided, I went into the code and guessing it is being override using TagAPI, or please let me know if I get it wrong.
So my suggestion is, using a config like blockBreakOff to put into the events so we can choose whether or not BA will override the name tag options.
Of course if it is a option like hideNameTag would be even better!
Hi there,
I love BattleArena and my server are using it to build fun pvp game happily, thanks a lot.
However, no matter how far the player is, we can still determine the player location and even distance by the name tag, we can hide the name completely while out of the game use minecraft scoreboard, but after onJoin the scoreboard had been overrided, I went into the code and guessing it is being override using TagAPI, or please let me know if I get it wrong.
So my suggestion is, using a config like blockBreakOff to put into the events so we can choose whether or not BA will override the name tag options.
Of course if it is a option like hideNameTag would be even better!
MineS