Closed BruceFradgLee closed 5 years ago
The nLives
node is probably set to 1
If it's not set, then the default value is also 1
FreeForAll:
enabled: true
database: ffa
rated: true
prefix: "&c[FFA]&e"
victoryCondition: PlayerKills
nTeams: 2+
teamSize: 1
nLives: 1
announcements: ### Override the match victory announcement as the event has one too
onVictory: [ dontannounce ]
defaults:
options: [woolTeams]
preReqs:
options: [clearInventory]
onEnter:
options: [storeAll]
onLeave:
options: [restoreAll]
onJoin:
options: [teleportIn]
onOpen:
options: [pvpOff]
onPrestart:
options: [pvpOff]
onStart:
options: [pvpOn]
onComplete:
options: [teleportOut]
onDeath:
options: [randomRespawn, keepInventory]
onSpawn:
options: [enchants, health=20, hunger=20]
enchants:
- speed:3
winner:
options: [enchants,experience=300, health=20, hunger=20]
enchants:
- speed:2:900
- resistance:2:900
I know it's been almost 3 years now, but if you're still having troubles with this, please feel free to message us on Discord here https://discord.gg/tMVPVJf and we'll be happy to help you out :).
Am having issues with respawning on deathmatch and freeforall (only ones have tried yet). With 2 players, when one is killed the game ends even with lots of time left on counter. Have set the on death options to respawn but still no difference. Is this due to having just 2 people or is this occurring for others?