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"Could not find a unit to match these tags" error #32

Closed vicmaple closed 1 month ago

vicmaple commented 1 month ago

Running Version : 18.0.1 (BTA Universe)

What happened

I loaded into an Ambush Convoy mission for Pirates, against Rim Collection, on a Circinus owned planet. Upon revealing the enemy mechs, found the whole mech lance comprised of a single Fallback model of mech, CGR-1A1, with the callsign "REPORT ME". It did not affect the vehicles to ambush. It did, however, make me chuckle.

Relevant Modtek log containing the error ``` 20:49:45.4139392 EncounterLogic.ContractOverride [ERROR] LanceDefID: [lancedef_mech_d1_dynamic_lightSupport] Unit spawner Lance_Enemy_Bodyguard[0] could not find a unit to match these tags: [unit_light, unit_mech, unit_lance_support, unit_legal, rim] and these excluded tags [unit_noncombatant, unit_urbie, NoBiome_martianVacuum]. Picking a random unit marked with unit_fallback tag (currently just a cicada)! 20:49:45.4326122 EncounterLogic.ContractOverride [LOG] Unit spawner Lance_Enemy_Bodyguard.[0] selected this unit: [mechdef_charger_CGR-FB] match these tags: [unit_light, unit_mech, unit_lance_support, unit_legal, rim] and these excluded tags [unit_noncombatant, unit_urbie, NoBiome_martianVacuum] 20:49:45.4397978 EncounterLogic.ContractOverride [ERROR] LanceDefID: [lancedef_mech_d1_dynamic_lightSupport] Unit spawner Lance_Enemy_Bodyguard[1] could not find a unit to match these tags: [unit_light, unit_mech, unit_lance_support, unit_legal, rim] and these excluded tags [unit_noncombatant, unit_urbie, NoBiome_martianVacuum]. Picking a random unit marked with unit_fallback tag (currently just a cicada)! 20:49:45.4441974 EncounterLogic.ContractOverride [LOG] Unit spawner Lance_Enemy_Bodyguard.[1] selected this unit: [mechdef_charger_CGR-FB] match these tags: [unit_light, unit_mech, unit_lance_support, unit_legal, rim] and these excluded tags [unit_noncombatant, unit_urbie, NoBiome_martianVacuum] 20:49:45.5688458 MissionControl [LOG] [AddExtraLanceMembersIndividualSecondPass] Running second pass after LanceDef has resolved, if required 20:49:45.5688662 MissionControl [LOG] [AddExtraLanceMembersIndividualSecondPass] Team Override for lance 'Ambush Lance Spawner - f96ff774-d7ee-4486-b513-ce77357d1867' is: Target 20:49:45.5688804 MissionControl [LOG] [AddExtraLanceMembersIndividualSecondPass] Loaded LanceDef is 'lancedef_mech_d1_dynamic_lightCavalry' 20:49:45.5689017 MissionControl [LOG] [AddExtraLanceMembersIndividualSecondPass] No Skips Detected. Processing second pass. 20:49:45.5752358 EncounterLogic.ContractOverride [ERROR] LanceDefID: [lancedef_mech_d1_dynamic_lightCavalry] Unit spawner Ambush Lance Spawner[0] could not find a unit to match these tags: [unit_light, unit_mech, unit_lance_support, unit_legal, rim] and these excluded tags [unit_noncombatant, unit_urbie, NoBiome_martianVacuum]. Picking a random unit marked with unit_fallback tag (currently just a cicada)! 20:49:45.5796896 EncounterLogic.ContractOverride [LOG] Unit spawner Ambush Lance Spawner.[0] selected this unit: [mechdef_charger_CGR-FB] match these tags: [unit_light, unit_mech, unit_lance_support, unit_legal, rim] and these excluded tags [unit_noncombatant, unit_urbie, NoBiome_martianVacuum] 20:49:45.5880354 EncounterLogic.ContractOverride [ERROR] LanceDefID: [lancedef_mech_d1_dynamic_lightCavalry] Unit spawner Ambush Lance Spawner[1] could not find a unit to match these tags: [unit_jumpok, unit_light, unit_mech, unit_lance_assassin, unit_legal, rim] and these excluded tags [unit_noncombatant, unit_urbie, NoBiome_martianVacuum]. Picking a random unit marked with unit_fallback tag (currently just a cicada)! ```

I have a copy of the full log if needed.

bloodydoves commented 1 month ago

Problem resolved. Thank you for the report, it's been fixed. In the future however, please use the BTA Discord server's ticketing system.