Battledrake / UnityBehaviorTree

Unity Behavior Tree and Node Editor
MIT License
1 stars 0 forks source link

[FEATURE REQUEST] Would be nice add some features #1

Open Racot007 opened 3 weeks ago

Racot007 commented 3 weeks ago

Hi. Nice tool but not usable now in real projects.

Would be nice to add some features:

Have a nice day!

Battledrake commented 3 weeks ago

Hey :) Thanks for using my tool.

Not sure what you mean by not being usable in real projects as I'm currently using the tool in my real projects and it's 100% functional, but I can understand a want for more features to make life easier.

Racot007 commented 3 weeks ago
  • BT files are scriptable object instances. Anything you change is automatically saved. No need to save as, so I'm not sure what you're asking for here, sorry.

I say something like this image

  • Not sure what this means. Sort in what way? Align in what way?

I have used Bonsay BT before and like Nicefy Tree option. You can watch how it works in this gif

  • Blackboard as part of the inspector would be quite nice. Using the tool currently and I just keep a separate locked window for the blackboard data. I'll add it to my list of TODO's when I revisit the tool.

I say about fast access to Blackboard. For example like unity shader graph where you reflect blackboard settings in graph or UE style where you have a Blackboard tab in right paper corner (example)

  • You could then do something like create a decorator for IsValueSet for that particular value

Yes. Would be nice to add this decorator.

Sorry, based on your rhetoric I don't fully understand the very purpose of this repository. Do you want to maintain it and fill it with functionality and make it a complete package or just add it for training purposes?

Battledrake commented 3 weeks ago
Racot007 commented 3 weeks ago

Understand. Thanks for reply