Qes10/29/2020
Went to melee a mech, selected 'attack' and the selection options went blank. No action was taken. Everything stood around waiting for me to complete a turn. I used number keys to make alternate selections trying to reopen interaction, but while it made the noise, it did not actually work. I selected brace at the end to try to force the end of the mech's turn, but while it did brace, the turn did not finish and the game just continued to be in limbo.
It didnt "freeze" - selection was possible, i could target things with the mouse to look at them. But no movement or actual mech turn seems to take place.
Harkonnen10/29/2020
Object reference not set to an instance of an object
at BattleTech.Pathing.UpdateMeleePath (System.Boolean calledFromUI) [0x00050] in <4184af8dbeb44635831353f4d349631c>:0
at BattleTech.Pathing.Update (UnityEngine.Vector3 mousePos, System.Boolean calledFromUI) [0x00008] in <4184af8dbeb44635831353f4d3496
31c>:0
at BattleTech.MechMeleeSequence.GenerateMeleePath () [0x0005e] in <4184af8dbeb44635831353f4d349631c>:0
at BattleTech.MechMeleeSequence.OnAdded () [0x00030] in <4184af8dbeb44635831353f4d349631c>:0
Melee attack was attempted on invalid target.
@FrostRaptor
Qes10/29/2020
It was a mech that just got beaten up by some artillery and heat, but the target was a mech. (Just FYI)
It had just had stealth destroyed, i believe.
kishprimeYesterday at 7:49 PM
I just got the 1.0.2 update message so perhaps this has already been reported. Initiated a kick on a vehicle and the game is softlocked (animations continue to play)
Qes10/29/2020 Went to melee a mech, selected 'attack' and the selection options went blank. No action was taken. Everything stood around waiting for me to complete a turn. I used number keys to make alternate selections trying to reopen interaction, but while it made the noise, it did not actually work. I selected brace at the end to try to force the end of the mech's turn, but while it did brace, the turn did not finish and the game just continued to be in limbo.
It didnt "freeze" - selection was possible, i could target things with the mouse to look at them. But no movement or actual mech turn seems to take place.
Harkonnen10/29/2020 Object reference not set to an instance of an object at BattleTech.Pathing.UpdateMeleePath (System.Boolean calledFromUI) [0x00050] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.Pathing.Update (UnityEngine.Vector3 mousePos, System.Boolean calledFromUI) [0x00008] in <4184af8dbeb44635831353f4d3496 31c>:0 at BattleTech.MechMeleeSequence.GenerateMeleePath () [0x0005e] in <4184af8dbeb44635831353f4d349631c>:0 at BattleTech.MechMeleeSequence.OnAdded () [0x00030] in <4184af8dbeb44635831353f4d349631c>:0 Melee attack was attempted on invalid target. @FrostRaptor
Qes10/29/2020 It was a mech that just got beaten up by some artillery and heat, but the target was a mech. (Just FYI) It had just had stealth destroyed, i believe.