Open IceRaptor opened 3 years ago
Nothing in the logs that indicates why this is, and cannot replicate locally. Always works as expected for me.
mech_can_walk_farther_than_run.zip
Another report from Figing...
Okay. I've spent some time investigating but I don't see what the root cause is here. I've added the logs to https://github.com/BattletechModders/CBTBehaviorsEnhanced/issues/75
Only thing I know to do is add some logging around the path recompute and see if I catch it there. It sure seems like most everything except the walk path realizes what's going on. Maybe a conflict with the melee mover transiples
Rince WindToday at 5:40 AM Walking distance not reduced by overheat, sprinting distance is.