Closed st3fan21 closed 4 years ago
dont know if thats related to MechEngineer, you can try disabling the TagManager in settings.json
I ll try. Actually the game starts with custom salvage. And the save game loads. The problem is in the Mechbay the buttons for Ready mech and scrap Mech no longer work you just press them and they do nothing
Tryed to disable TagManager in settings.json, did not work. So everything works, except the ready mech button and the scrap mech button.
@Denadan any ideas?
I tryed contacting Denadan, but i received an updated Custom Salvage mod from sqparadox. Works great even in 1.8.1. This is a link to the updated mod by sqparadox: https://github.com/BattletechModders/CustomSalvage/issues/3#issuecomment-564778465
I have a new issue. When i install Custom Components and Mech Engineer 1.8.1 the game no longer recognizes my mod saves, only my old vanilla saves.
oh, yea I removed the save game folder redirection feature (not 100% compatible with modloader), your save games are in BATTLETECH/Mods/Saves
and need to be moved to the original save game location
if you dont use cloud save games:
%LocalAppData%\..\LocalLow\Harebrained Schemes\BATTLETECH\S0
if you use cloud save games and are on steam:
C:\Games\Steam\userdata\{your user id}\637090\remote\C0
gog has another folder
if the saves are not recognized after moving manually, please tell me, I can re-add the save redirection feature but that will take some effort and time
Already tryed. Does not seem to work. I Also disabled cloud saves first. Then tryed with cloud saves enabled. Dont know whats going on. I would prefer to have the saves in just the steam place (C:\Games\Steam\userdata{your user id}\637090\remote\C0). But it s not working
I ll try again tonight
I tryed again, with and without cloudsaves enabled, each time copying the saves from the mods folder to the steam userdata ... folder. (once i tryed deleting my vanilla saves from the userdata folder). Nothing works.
But, for now, Custom components 1.8.1 and mech engineer 1.8.0 work with version Battletech 1.8.1, so i can wait until you fix this.
PS: should i make a new issue regarding this?
hey there, no I can managed, I will move the save games to the mod folders though
Ok. I forgot to ask but the folder structure in the mods\saves\ is differentthat in the userdata.... \ saves\ There are 2 extra folders in the mods\saves\: cloud local +one file: CachedSettings.pref
In the cloud folder u find the C0 and in the local u find an S0 folder with two files settings_local.sav and marketing.sav
ok, bad news, its just too incompatible to make it work reliably... in the end the saves are supposed to be in "C0\SGS1".
can you retry the move?
move/copy the .sav files that have uuids (e.g. 550e8400-e29b-11d4-a716-446655440000.sav) as names from the Mods/Saves directory to that
so e.g...
Before: Mods/Saves/550e8400-e29b-11d4-a716-446655440000.sav
After:
Ok, i m playing now. So i ll save and follow ur instructions.
Just checked. This is already how i tryed. This is the folder structure: C:\GAMES\Steam\steamapps\common\BATTLETECH\Mods\Saves\cloud\C0\SGS1 and i copyed them to: C:\GAMES\Steam\userdata\35349689\637090\remote\C0\SGS1
I think this may be because i used to have cloud saves enabled?
Tryed again, the moded saves do not seem to work with mech engineer 1.8.1, but when i use mech engineer 1.8.0 everything works. Battletech's version cant be downgraded to 1.8.0
damn, tbh I dont even know how the old mechengineer works due to the issues I'm facing
I'll try to find out if there is some kind of index
Well mech engineer 1.8.0 works without any issues for me right now. I can send you anything you want to help you investigate. Do you want me to zip the saves and maybe something else you need and send them through wetransfer?
I even tryed putting the saves in every possible configuration in the user and the mods folders at the same time.
i dont have the same mods so probably the saves wont work for me either way
can you try creating new saves in the new location... copying them out... deleting them from within the game.. and then putting them back thats what i tried and it works, the "deleted" save reappeared
maybe there is some checksum or something saved in the normal settings files, but if i delete those it still works.
all those saves were deleted by me ingame and then added back using filecopy
also having cloud disabled or enables doesnt matter, it always seems to save in C0
ok
Followed your instructions. It doesnt work for me. I created 3 saves. Copyed them out Used the ingame menus to delete all of them The game deleted C0 and SGS1 folder, i recreated these. Copyed saves to C:\GAMES\Steam\userdata\35349689\637090\remote\C0\SGS1 The game doesn t see them
Well for now i ll keep using ME 1.8.0 I am using MODTEK the latest version btw, it s compatible with the game mod loader. Should i try with the game mod loader also?
oh, thats why the save game feature works for you, you are using modtek and not the modloader
well doesnt explain why your save game copying doesnt work, really confused
Just tryed using the modloader. Nothing changed. Reinstalled the game. Did not solve anything.
Also tryed removing most mods except mechengineer and cutom components. :( Did not work
Tryed it again before i went to work today with MODLOADER and it worked. Maybe i did something wrong yesterday or idk. Now i see both my vanilla saves (very old) and my modded saves.
The only thing is MODLOADER does not properly load the SKIPINTRO mod. When i was using MODTEK, SKIPINTRO also skipped past the 3 short developer videos (harebrained,paradox, unity). With MODLOADER it only skips the main intro video and doesnt skip the 3 short developer videos.
But, this is such a small thing that i dont really care.
The main thing is Mech engineer 1.8.1 seems to work perfectly. ( I did see an enemy jagermech jm6-A that looked like the jagermech jm6-S, but this is again not important, and could be caused by other mods)
Hmm I did see some save fixing code, maybe that has to run first before showing save games or so and by chance now it worked for you.
Anyway, HBS actually added their own skipintro setting somewhere to fix the issue that mods are loaded after the intro with the modloader. Don't know how to set it up or if it even works.
BTA was using the save game feature too, so there is now a modtek only mod, where the save game redirection can still work properly https://github.com/BattletechModders/NewSaveFolder
Custom Salvage is no longer working, any other mods that let you create different variants from a few different parts?