Closed bloodydoves closed 4 years ago
you can always do those mapping yourself in the ME settings of your installation. Anyway I just added something like this:
{ /* requested by bloodydoves */
PrefabIdentifier= "mortar",
HardpointCandidates = new[] {"mortar", "ac20", "uac20", "lbx20", "ac", "lbx"}
},
Much like how artillery now is a counted prefab for fallback purposes, Shade and I were talking about future models and we'd like to have "mortar" added as a prefab fallback in MC. Can that be done?