Bauxitedev / volumetric-fog-demo

Volumetric fog in Godot using particles.
MIT License
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Demo Questions #1

Open naturally-intelligent opened 6 years ago

naturally-intelligent commented 6 years ago

Hi Bauxitedev!! Thanks for your Volumetric Fog demo!! I'm using it to learn Godot 3D.

But I am failing to understand how you did some things in there, and I couldn't find any other way to ask you these questions except with an issue.

1) How do you make the text glow?

2) How did you make the text shape?

cheers!

Bauxitedev commented 5 years ago

Sorry for the late response, I apparently didn't get a notification for this issue. Anyway, to answer your questions:

  1. I made the material of the text emissive. See the Emission section in the Spatial Material documentation. Then, I enabled the Glow post-processing effect so you can see a halo around the text.
  2. The text mesh itself was made in Blender. I just imported it into Godot.