BbiKkuMi / adosbox

Automatically exported from code.google.com/p/adosbox
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List of tested games #19

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Not all dos games are tested.

Please list the games you tried, Adosbox version, phone model, android version, 
completion of the game, and issue.  This will help adosbox future compatibility.

e.g.
1. Star Control 2
2. Adosbox WVGA 0.1 alpha
3. Droid 2
4. Android 2.2
5. Unable to complete.
6. Issue: Errors while "press <enter>" screen. Error message: "Run-time error 
R6003 - integer divide by 0"

1. Pal (mandarin game)
2. Adosbox WVGA 0.1 alpha
3. Droid 2
4. Android 2.2
5. Unable to complete.
6. Issue: Errors on 1st frame. Flashing in red.  Not responsive afterward.

1. Rich 3 (mandarin game)
2. Adosbox WVGA 0.1 alpha
3. Droid 2
4. Android 2.2
5. Unable to complete
6. Issue: Won't load. Screen blank.

1. Rich 2 (mandarin game)
2. Adosbox WVGA 0.1 alpha
3. Droid 2
4. Android 2.2
5. Unable to complete
6. Runs fine but can't complete due to problem with saving the game.
6. Issue: Can't save. Error message: "Error 75 occurred in module SUB at 
address 0E78:B9F4"

Original issue reported on code.google.com by civsucc...@gmail.com on 24 Sep 2010 at 10:54

GoogleCodeExporter commented 9 years ago
I experimented with changing the setting according to r48.  I can only change 
the androidmanifest.xml.  I used APKTOOL.  If anyone knows how to change the 
other two files, please comment.  I can't find the corresponding files.

The result is surprising.

Star Control - Load successfully and is playable!

Pal - Load the Softstar logo (instead of flashing in red).  Freeze the phone 
after 3 seconds.  This is using the Play.bat.

Rich 3 - Load the Softstar logo completely.  Freeze when selecting character.  
This is using the Play.bat.

Rich 2 - Load successfully and is playable! (the game is however somewhat 
bugged)

It appears that giving the games permission to access SDcard solves majority of 
the problems.

Original comment by civsucc...@gmail.com on 26 Sep 2010 at 7:59

GoogleCodeExporter commented 9 years ago
1. ZSNES Final Fantasy II normal
/1. ZSNES Final Fantasy II noGUI,noSound,noHacks,smallScreen,BWrender (memory 
conservative)
2. aDosbox HVGA 0.1 alpha
3. HTC Eris
4. Android 2.1 (I think)
5. Mounted s: 
/5. Mounted c:
6. Warning: cannot open swap file "c:\cwsdpmi.swp"
/6. cwsdpmi -sc:\tmp.swp",Warning: cannot open swap file "c:\tmp.swp"
/6. cwsdpmi -s-",ZSNES itself reports "You don't have enough memory ton run 
this program!"
I will test on a Samsung Mesmerize later

Original comment by zerothi...@gmail.com on 17 Mar 2011 at 3:32

GoogleCodeExporter commented 9 years ago
1. Turrican II (DOS)
2. Adosbox WVGA 0.1 alpha (with default .conf)
3. Milestone
4. Android 2.3 (CM7) @ 900 MHz
5. Game is working fine at about 50%-80% original speed without sound
6. I tried to utilize SBPRO mode of dosbox but the game has some problems 
accessing sound driver files in the mouted directory on SDCard.

Original comment by stdor...@gmail.com on 26 Mar 2011 at 2:26

GoogleCodeExporter commented 9 years ago
These bugs are related to v0.1beta and no longer valid

Original comment by grea...@gmail.com on 24 Apr 2011 at 7:27