I am using a TpvTexture. I want to use an external fsampler. However, If I call the TpvTexture.Finish routine the fsampler (whether internal or External) is set to NIL. This is the same for the fImage and fImageView.
If I want to assign an external sampler then I MUST assign after the Finish call. Is this correct?
It also seems the internal fSampler (if used) is NOT deleted correctly. I am not sure if this is true for the fImage and the fImageView.
I am using a TpvTexture. I want to use an external fsampler. However, If I call the TpvTexture.Finish routine the fsampler (whether internal or External) is set to NIL. This is the same for the fImage and fImageView.
If I want to assign an external sampler then I MUST assign after the Finish call. Is this correct?
It also seems the internal fSampler (if used) is NOT deleted correctly. I am not sure if this is true for the fImage and the fImageView.
Any comments? John