Describe the bughttps://documentation.beamng.com/modding/protocols/
Protocols mod are a heavily recommended new way added to allow telemetry export at the best format. At this date when using BeamNP those mods gets forcefully disabled disabling telemetry in such case :
To Reproduce
Steps to reproduce the behavior:
Install a telemetry mod ie : simhubextras.zip
Join a MP server, the mod is disabled and can't be reenabled.
Expected behavior
"Protocols mods" are a specific kind of mods only meant to extract telemetry data, and should be available even in MP conditions.
Screenshots
Desktop (please complete the following information):
Windows 11
Hope you can help, originally this was distributed as car extension, but in case of game engine breaking changes the user could not easily disable it and was facing a "dead end". With the new protocols mods offered in the recent BeamNg versions it's now properly listed and can be disabled easily, but BeamNp does not let it run.
Have you read our FAQ/Wiki/#before-you-ask ? Yes
Describe the bug https://documentation.beamng.com/modding/protocols/ Protocols mod are a heavily recommended new way added to allow telemetry export at the best format. At this date when using BeamNP those mods gets forcefully disabled disabling telemetry in such case :
To Reproduce Steps to reproduce the behavior: Install a telemetry mod ie : simhubextras.zip Join a MP server, the mod is disabled and can't be reenabled.
Expected behavior "Protocols mods" are a specific kind of mods only meant to extract telemetry data, and should be available even in MP conditions.
Screenshots
Desktop (please complete the following information): Windows 11
Hope you can help, originally this was distributed as car extension, but in case of game engine breaking changes the user could not easily disable it and was facing a "dead end". With the new protocols mods offered in the recent BeamNg versions it's now properly listed and can be disabled easily, but BeamNp does not let it run.