BeamNG / vscode-jbeam-editor

visual studio code extension to edit jbeam files
https://beamng.gmbh
MIT License
15 stars 2 forks source link

loading meshes #1

Open Dakota5488 opened 7 months ago

Dakota5488 commented 7 months ago

been trying to figure out a way to actually load meshes in the editor view, but the 3d meshes section in settings remain blank. extension isnt warning me that i need to open from "root" (im assuming this means the beamng install directory) so im a little confused on what im supposed to do here

lonewolf0708 commented 7 months ago

I think it means the root of your project folder. So, for example, you're working on a vehicle named Gavril Grasshopper and want to visualize the parts in VS Code, you'd load the root folder containing the subfolders as a workspace. (CTRL+K CTRL+O by default)

In the example image below, I am opening the t-80 tank mod root folder. image

Then, when you select a part from the file tree on the left, the jbeam will be visible in the 3d view image

angelo234 commented 6 months ago

Currently to view them, you must click on the JBeam file's "flexbodies" section with your cursor.