Open Arvirago opened 11 months ago
Problem with more pixels for the line number is probably less pixel for the line. And I know at least one mod that uses exactly all of them ;).
And I know at least one mod that uses exactly all of them ;).
Do you have a screenshot of what you mean here? It's good to know what folks are doing so we don't accidentally break unknown usecases.
If an armor has parts colored differently I show their colors as right aligned numbers to the right of the part name (e.g for the shoulders (line 28) all colors (leather, cloth, metal) are set to 175.
As it is now the width of dialog line already is somewhat small (as you can see there's already not enough room to write Shoulders in line 28). Making it even smaller would at least require an update of my mod and of course make it more difficult (or impossible) to display all informations in a line without line breaks.
The screenshot is just an example. I have many more dialogs where I use the whole line for displaying informations...
But of course you can increase BOTH the space for the line number AND the space for the line :D. After all whe're not on 640x320 (or what the usual monitor size was in 2002) anymore.
To Reproduce
Specifics
Workarounds
Use different pages for every 15 options or so. Or cope with the bug. Anyway those high numbers can't be chosen directly with the keyboard, you have to click on them. I guess the fix would be to allow a few more pixels for the line number.