Beamdog / nwn-issues

Neverwinter Nights: Enhanced Edition Technical Bug Tracker
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Toolset not storing .bic files (makes it very difficult to force module to use a specific character, which is a new feature) #595

Closed Paphjort closed 7 months ago

Paphjort commented 9 months ago

To Reproduce

-close module and open module again.

Specifics

If needed, describe the bug

While trying to force my module to use a specific character (a feature introduced in .35 I believe) I found out that I could not make .bic file stay in the .mod (while using temp0 directory). When saving the mod in toolset, it would not save the .bic inside.

Temporary workaround: While building a mod, put the .bic in development/override and for module release put .bic inside the mod using nwhak.exe or similar (but the .bic could maybe get deleted once again if the mod is open again in toolset.)

Clippy suggested it was a toolset problem with toolset not persisting .bic files and asked me to report it.

/Paphjort

Finaldeath commented 7 months ago

Will be in 37.