Beamdog / nwn-issues

Neverwinter Nights: Enhanced Edition Technical Bug Tracker
http://nwn.beamdog.com
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[37-6 preview] toolset crash - loading area placeables #648

Closed Txpple closed 3 months ago

Txpple commented 3 months ago

To Reproduce

Specifics

If needed, describe the bug

Basically as above. I recognize that I use custom content and probably push the toolset to its 32bit limits, but it works fine on stable, and crashes every time on preview. So something has to be different/not working in preview. Thanks everyone.

Mod file REPRO.zip

Hak link (larger than 25mb) https://drive.google.com/file/d/1S2aan3XUXToX8Mc4dqf0R7-xkAVP2N6u/view?usp=sharing

shadguy commented 3 months ago

I'm getting access violations/memory errors on stable v36 with both beamdog/steam launchers (shouldn't matter). I'm running on a pretty decent Winbox these days, only a couple years old. I'm not sure what to tell you on this. I dig the foliage /shader stuff though when I load up and walk around looking for anything notable. :)

Txpple commented 3 months ago

Hmm ok. Weird "it works on my PC" for 36. I'll rustle up a few others to see if it's the same. Thanks for taking a look and I'll see if there is anything I can narrow down other than probably "it's too much". Thanks again!

Txpple commented 3 months ago

Tried it on 2 other windows 11 machines, clean installs, works on 36 but crashes on 37. Not sure what else to report. Thanks and I'll keep looking if there's something else I can find.

Daztek commented 3 months ago

Also crashes for me on both 36 and 37

Txpple commented 3 months ago

Ok thanks. If I shrink resize the area a bit, no crash on either for me, so I'm gonna chalk it to cthulu and close this...thanks is guys