Open Clockwerkd opened 4 years ago
This one was a doortypes.2da error, as well as the SET file. The entry the tile was looking up (#208) was for City Interior 2 (TNI01) and not for TNI02. I added a new entry at line 244, w/ same door but for TNI02. You won't see it on old placements because of how areas store door information, but if you delete the door and place a new (any generic) door you should get the right one in place.
Hi, Bill. It appears that this fix did not get implemented with .16. The error still persists and the current doortypes.2da line 244 shows "Reserved55."
To Reproduce
Specifics
If needed, describe the bug.
When opening the properties dialogue for the gate model in the basement 1 x 2 tile, a warning message appears noting that the model does not exist. The gate is visible in the toolset and while in-game but does not appear in the properties window.