Constant complaints about startup volume mean we should reduce it further and let users adjust as they see fit.
Values are from matching roughly with Apple Music volume of the same song, which should be a good guideline for not overpowering other things on system.
Until we have full encoding support for storyboards, this stop-gap measure ensures that storyboards don't just disappear from existence. Without this, saving a beatmap in the editor removes all local storyboard content (ie. anything in the .osu file). The most noticeable is any video background.
If the difficulty being edited has unsaved changes, the editor exit flow would prompt for save after the deletion method has run. This is undesirable from a UX standpoint, and also leaves the user in a broken state.
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Bumps ppy.osu.Game from 2024.221.0 to 2024.521.2.
Release notes
Sourced from ppy.osu.Game's releases.
... (truncated)
Commits
20a539b
Merge pull request #28262 from bdach/fix-present-confusion-on-empty-hashd7d569c
Temporary rollback of framework / SDL3e740b8b
Fix single frame glitching in skin editor3b86da4
Merge pull request #28257 from bdach/fix-skin-editor-spazed498f6
Do not attempt to match score by equality of hash if it's empty3b15c22
Add failing test casee6baa06
Merge pull request #28228 from Susko3/show-mouse-joystick-settings-mobile85f85de
Enable NRT inTestScenePresentScore
2aa9328
Merge pull request #28260 from bdach/discord-rpc-i-swear-to-god976c6c4
Merge pull request #28235 from tsunyoku/optimise-rhythm-evaluator-loop-logicDependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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