Closed qq1054599715 closed 4 years ago
Could you explain the scenario for what you want to do?
Some networkobjects are loaded from the assetbundle, and I can't drag them directly into the NetworkManager prefab‘s instantiation list. I'm a rookie. Ignore my questions. Close
need help... client send a rpc message to standalone server,how to set the server deal the rpc message?
==== I registered the RPC method for the generated networkobject in the standalone server, and called the RPC method from the client to the standalone server, but the RPC method in the server did not execute. Very sure that the networkobject is generated in a standalone server
Could you show us code? Also you might get faster response and help on our discord.
No activity since august. closing issue.
Now in the NetworkManager code, NetworkObjects are loaded directly into memory when game start. Can God provide interfaces for users to implement custom loading NetworkObject?
It's too difficult for me to modify the NetworkManager template.