Windows 7 x64
Unity 2018.1.1f1
Forge version 3/10/18 - 19.53.38,04 (master)
Expected behavior:
CSteamId and Callback, existing, do not make any compile errors
Actual behavior:
When I put STEAMWORKS define symbol and Unity detects it, alongside the IDE, I get a bunch of errors, as it seems SteamAPI can not be read properly or whatever
Player define symbols: STEAMWORKS; on Unity's player settings
Get bugs.
For more detailed info, I will cross-link the issue from Steamworks.Facepunch https://github.com/Facepunch/Facepunch.Steamworks/issues/549
I do not know if the bug is in Forge, I doubt it, but it wouldn't surprise me.
Given the majority of users don't use STEAMWORKS; define symbol, all Steam classes are uncompiled.
I just wish to know how to fix it myself, no pull requests or w/e
Version Number and Operating System(s):
Windows 7 x64 Unity 2018.1.1f1 Forge version 3/10/18 - 19.53.38,04 (master)
Expected behavior:
CSteamId and Callback, existing, do not make any compile errors
Actual behavior:
When I put STEAMWORKS define symbol and Unity detects it, alongside the IDE, I get a bunch of errors, as it seems SteamAPI can not be read properly or whatever
Steps to reproduce:
For more detailed info, I will cross-link the issue from Steamworks.Facepunch
https://github.com/Facepunch/Facepunch.Steamworks/issues/549
I do not know if the bug is in Forge, I doubt it, but it wouldn't surprise me.
Given the majority of users don't use STEAMWORKS; define symbol, all Steam classes are uncompiled.
I just wish to know how to fix it myself, no pull requests or w/e
[Optional] Discord Username:
Thorlar/Balroth