Closed JamesMcGhee closed 2 years ago
Hello!
I wrote the Steamworks integration part of the wiki, and I have to admit it was a rushed job. The final part is especially indicative. But when I returned to "polish" it, I noticed that the videos do a far better job than whatever I had planned to write, so I kept them as they are. Whatever I would write would be a text transcription of the video, so it just wasn't worth it.
Anyway, wiki is editable by anyone. If you can confirm your guide worked step-by-step, feel free to write it :+1:
The article located here https://github.com/BeardedManStudios/ForgeNetworkingRemastered/wiki/Overview
Provides instructions for installing Steamworks.NET via the releases section. This would have the user install Steamworks.NET via the exported unity package which does not include the latest changes and does not include the Steamworks.NET assembly definitions.
You could simplify that article and the end user's effort in stalling Steamworks.NET by telling them the following
https://github.com/rlabrecque/Steamworks.NET.git?path=/com.rlabrecque.steamworks.net
This would cause the latest version of Steamworks.NET to be imported and it would include the asembly definition file which is required by other assets that use Steamworks.NET
As a side note we are an asset developer our selves and publish a Steamworks integration with Unity including both free and paid versions. They include full documentation, support, video tutorials and more. you can learn more at our KB here.
https://kb.heathenengineering.com/assets/steamworks
Version Number and Operating System(s):
NA
Expected behavior:
NA
Actual behavior:
NA
Steps to reproduce:
NA
[Optional] Discord Username:
Loden | Heathen Engineering#6213