Plague type weapons adjusted; auto-zombification chance further reduced, armor ablation increased, health damage reduced, infection damage increased to offset.
Deathwatch resistances adjusted; they now have either heavy resistance or immunity to Genestealer infection, but lost resistance to Chaos. Intimidate resistance removed (they can develop high levels of Bravery to resist intimidation that is further enhanced by armor).
Plague type weapons adjusted; auto-zombification chance further reduced, armor ablation increased, health damage reduced, infection damage increased to offset.
Deathwatch resistances adjusted; they now have either heavy resistance or immunity to Genestealer infection, but lost resistance to Chaos. Intimidate resistance removed (they can develop high levels of Bravery to resist intimidation that is further enhanced by armor).