Closed Surrealaser closed 1 year ago
Made the Chaos Sentinel Rocket pods different; Incendiary pods are longer ranged. Krak pods have an 8 shot burst.
Kriegers have additional psi resistance in proportion to current morale and higher low end recruit Bravery.
Enemies can now surrender if all surviving units are panicking.
50% penalty added for most weapons that don't have LoS on their targets. Weapons that are meant for indirect fire have a reduced penalty.
Mortar nerfed; reload TU cost increased to 30% up from 15%. Firing TU cost increased to 55% up from 35%. Gets nifty loading sound.
Necron Scarabs spawning from Necron grenades have 75% of max TUs up from 25% so they're actually dangerous and half way on par with high-end grenades.
Made the Chaos Sentinel Rocket pods different; Incendiary pods are longer ranged. Krak pods have an 8 shot burst.
Kriegers have additional psi resistance in proportion to current morale and higher low end recruit Bravery.
Enemies can now surrender if all surviving units are panicking.
50% penalty added for most weapons that don't have LoS on their targets. Weapons that are meant for indirect fire have a reduced penalty.
Mortar nerfed; reload TU cost increased to 30% up from 15%. Firing TU cost increased to 55% up from 35%. Gets nifty loading sound.
Necron Scarabs spawning from Necron grenades have 75% of max TUs up from 25% so they're actually dangerous and half way on par with high-end grenades.