Added Bone'ead Sergeants. These are Ogryn squad leaders and provide 4 Ogryn specific buffs with targeting similar to the Commissar's Inspire. A Bonehead can issue up to 5 Ordurrs per turn and a non-Bonehead Ogryn can benefit from 1 Ordurr per turn. The power of these buffs scales with the Bonehead's Bravery and Devotion:
Get Em!: Improves the target's Strength and Melee Accuracy until the start of your next turn.
Gotta Go Fast!: Reduces by up to 50% the Energy and TU required to move into a tile until the start of your next turn.
Getta Grip!: Restores Morale and may increase the target's Bravery until the start of your next turn.
Shrug It Off!: Removes Fatal Wounds and grants % damage reduction until the start of your next turn. Effectiveness scales with target's current Morale as well as the Bonehead's Bravery and Devotion.
An Ogryn must be Battle Tested and have 50+ Bravery and 30+ Psi Strength to be a viable candidate for the BONE Surgery. This Surgery takes 1 week to complete. An Apothecary Bay facility is needed at the base where the surgery is to be performed.
The Bonehead Surgery requires Mid Tier Guardsmen, Apothecary Bay, Ogryn Requisition, Imperial Guard Operations.
Added some TU damage scaling to the Ogryn Slab Shield to reflect its stopping power/disorientation it imposes.
An Ogryn must be Battle Tested and have 50+ Bravery and 30+ Psi Strength to be a viable candidate for the BONE Surgery. This Surgery takes 1 week to complete. An Apothecary Bay facility is needed at the base where the surgery is to be performed.
The Bonehead Surgery requires Mid Tier Guardsmen, Apothecary Bay, Ogryn Requisition, Imperial Guard Operations.
Added some TU damage scaling to the Ogryn Slab Shield to reflect its stopping power/disorientation it imposes.