BeatAroundTheBuscher / ROSIGMA

A submod for 40k OXCE
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Patch Notes 1.08B #79

Closed LeflairKunstler closed 1 year ago

LeflairKunstler commented 2 years ago

TO DO: Clarify Codex articles that pop up right away (see Inquisition strat) to research 1 strategy, WAIT for reinforcements + craft token etc. Probably a few more codex articles that can be added, see feedback/suggestion channels

TO DO: Clarify Codex articles that pop up right away (see Inquisition strat) to research 1 strategy, WAIT for reinforcements + craft token etc. Probably a few more codex articles that can be added, see feedback/suggestion channels.

TO DO: the cartography page of the codex needs a rework as the zone borders are at the moment very unclear.

Less priority: TO DO: Add some stairs to this map piece https://discord.com/channels/833342491180793866/833344606875025408/9913792825993503624 (refinery elevated walkway)

TO DO: Move promethium spawn location for the 4-tower craft, it currently spawns just outside

TO DO: Change Adeptas Drop Pod Codex dependency from Faithful Armory to the more directly linked research topic.

UPDATE: FIX: Crashing Beginner mode event for the arrival of Sanctioned Psykers. FIX: Added missing STR_BASIC_SPAWN_FRATERIS_MILITIA event. FIX: Added language strings for missing Lone Repentia event text + Guardsman hologram target. FIX: Added missing event string for the Astartes Scout beginner event.

NEW GUARD: Felinid Guard. Good reactions and great nightvision, poor aim and less hit points. Has a special claw melee attack with unique icon. Causes slightly reduces morale loss and score loss if killed (Abhuman "bonus"). Can use flak+medic, carapace+medic armor types with bonus to UNDER armor. Available to Abhuman strategy from start and normal guard strategy at mid-tier. Has their own voice pack (medic uses standard medic voice).