What steps will reproduce the problem?
1. Play against any Sorian AI
2. Let the sorian AI build a flying T4
3.
What is the expected output? What do you see instead?
The T4-unit instantly flys towards the enemy base, without any support units.
Therfore it usally gets shut down by enemy T3-fighters before reaching the
base. Especialy for slower units like the Aeon Zar some fighters as backing
would be essential. UEF Fatboy also could use some air support as it will be
killed by enemy bombers and gunships in allmost notime. I would expect to order
some of the own aircraft to be order to support the experimental as it is done
with land units.
The T4 Seraphim bomber has also a strange behaviour, when it is attacked the AI
might change it's target away from the enemy base and therby allowing any enemy
fighter to give him a full broadside. I would expect the bomber to stay on
course to cause at least crash damage in the enemy base. Air support would also
allow the bomber to survive at least until it's first attack.
What version of the product are you using? On what operating system?
Sorian AI 2.1.1
Windows 7
Please provide any additional information below (bug log, other installed mods,
etc).
No other mods
Original issue reported on code.google.com by Andreas....@gmail.com on 29 Aug 2010 at 11:49
Original issue reported on code.google.com by
Andreas....@gmail.com
on 29 Aug 2010 at 11:49